Studio-in-the-Cloud

This is the core phase where the actual rendering of the scene happens. It involves several steps that ensure the scene is processed correctly to produce the final image or frame.

Rendering Execution Breakdown

1. Scene Data Loading

2. Ray Tracing and Rasterization

3. Sampling and Anti-Aliasing

4. Lighting Calculation

5. Shader Execution

6. Post-Processing Effects

7. Image Composition

8. Saving and Output

Example Rendering Execution Workflow

Scenario: Rendering a single frame using V-Ray Renderer.

  1. Scene Data Loading
    • Load geometry (e.g., character models, environment).
    • Load textures (e.g., diffuse maps, bump maps).
    • Assemble the scene with all objects in their correct positions.
  2. Ray Tracing and Rasterization
    • Cast primary rays from the camera to each pixel on the screen.
    • Calculate intersections with geometry to determine visible surfaces.
    • Cast secondary rays for reflections on a glass surface.
  3. Sampling and Anti-Aliasing
    • Sample 16 points per pixel for anti-aliasing.
    • Apply denoising to smooth out noise in the final image.
  4. Lighting Calculation
    • Calculate direct illumination from a point light and an HDRI map.
    • Compute indirect illumination using global illumination techniques.
    • Calculate ambient occlusion for soft shadows in corners.
  5. Shader Execution
    • Execute material shaders for metal, glass, and skin materials.
    • Apply a procedural noise shader to the terrain for added detail.
  6. Post-Processing Effects
    • Apply depth of field effect based on the camera’s focus settings.
    • Apply motion blur to a fast-moving object.
    • Perform color correction to adjust the overall tone of the image.
  7. Image Composition
    • Combine the beauty pass, shadow pass, and reflection pass.
    • Ensure all layers are correctly blended and effects applied.
  8. Saving and Output
    • Save the final image as frame_001.png.
    • Upload frame_001.png to the central storage location.

Flow Diagram Representation

Here’s how you can visualize the rendering execution process in a flow diagram:

[Start]
   |
[Scene Data Loading]
   |
[Ray Tracing and Rasterization]
   |
[Sampling and Anti-Aliasing]
   |
[Lighting Calculation]
   |
[Shader Execution]
   |
[Post-Processing Effects]
   |
[Image Composition]
   |
[Saving and Output]
   |
[End of Rendering Execution]